


However, PowerShader works best with the light set up to fall from behind a model. The default light set up in MMD has the light falling on the front of a model. It works best for scenes that use back-lighting conditions.You can download the effect here: PowerShader v3.2 Some things you need to know about the effect There are few little tricks to get the most out of it and these are easy to figure out. Known as PowerShader, this effect is ideal for bright daylight outdoor scenes. Rain Mikamura model credits in the description here.There is a MME shader available that can do some of the things that Ray-MMD can do but it is much easier to use. Kyoji Kasshu model credits in the description here. In the next panel when I moved the camera, that same patch has moved from behind her over to her right where she is pointing, while a second one has moved to her left. If you are having trouble seeing the "moving shadows", note that in panel 4 (where the stage first appears in color) there is a patch of sunlight on the ground behind and slightly to Rain's left side. This tutorial assumes that the reader has a basic understanding of how to set up and use Raycast. So here we are.īased on my observations, it seems that if the model in question does not have a name in the MME window, then basically.NOTHING auto-loads on that model so you have to go through EVERY tab and manually apply the default files, such as for the PSSM tabs. I have no idea how common this issue is, but it was suggested that I make a tutorial about it. I took a look and found the problem, and then discovered an issue that another user had asked about previously (the shadows moving with the camera instead of staying fixed). Recently, a user in the "MMD for Dummies" Discord Server ran into an issue with a couple of stages (the stages being reduced to black-and-white shilouettes) that they downloaded when attempting to apply Raycast.
